No time left for the campaign

written by ch8rt on 31.3.10

Multiplayer Halo match

Getting older has many side effects, but the one thats hurting most at the moment is the decreasing amount of time I have to play games.

And whilst multiplayer modes have grabbed me with their ‘pick up and play’ nature and, perhaps more importantly, the engagement with other gamers. I struggle to remember the last single player campaign I played all the way.

I’ve tried loads of times over the past few years with Battlefield: Bad Company, Half-Life 2, Operation Flashpoint: Dragon Rising, Gears of War 1 and 2, Modern Warfare 2… The list goes on. But I just can’t stick with it to the end, no matter how hard I try.

It goes back to my point about time, sometimes it can be a week before I get back to a game, by which point I’m so detached from the storylines and my progress that its becomes all too easy to drop in favour of some Team Deathmatch or a match on FIFA 10.

Solid Snake portraitWhen I was at college some 7-8 years ago I played games like Metal Gear Solid and Silent Hill for a few hours almost daily, I knew where I was instantly, and could carry on has if I never left, and I did until I finished the game. At which point I’d complain and moan that it was too short? I doubt I’d get through the first few missions on them now.

Whilst others are clearly still playing campaigns (according ot my friends list at least) it would seem that Games developers are aware of this growing trend, with campaign modes getting increasingly shorter and multiplayer modes being ‘strapped’ onto games that shouldn’t need them.

We live in a time where barely a word is said between neighbours, and most of our ‘real life’ time is spent with work colleagues rather than friends or family – so of course multiplayer gaming and the micro communities it has spawned has become very powerful, but is it also the reason for the decline in truly stella single player games being created these days?

The last one I finished was Bioshock, if you must know.

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4 Responses

  1. Nick Farmer said

    Welcome to the world of gaming dads fella lol. It gets easier as they get older, and you'll be playing those campaigns again. But yeah, I agree with the fact the stories are getting shorter and the multiplayer's importance has grown significantly.
    PS3 owners may disagree tho

    March 31, 2010 at 4:13 pm
  2. John Marr said

    Yes, i feel your pain. however, I find campaign is my only refuge rather than multiplayer, for me it has the easiest pick up and play since multiplayer requires skill and practice in order to compete but I don't have much time for practice. I hate the way multiplayer now seems to be the focus at the cost of decent single player campaigns. I especially don't like the new trend of games that require co-op or multiplayer.

    March 31, 2010 at 4:45 pm
  3. ch8rt said

    Definately, games should be focussed. Do one thing and do it well. That being said, I'm sure there would have been some very disgruntled gamers had MW2 not had a campaign. LOL.

    What about trying to move some of the more 'epic' elements of single player into multiplayer, like allowing one player to be a massive boss type character up against a few regular type characters?

    Imagine being able to be Crawmerax eh?

    March 31, 2010 at 5:56 pm
  4. Hippy Pickle said

    I think games like Borderlands have definatly shown the way with epic co-op campaigns. I still favor the single player storys over multiplayer anyday, I do enjoy competetive gameplay but always prefer cooperative mulitplayer.

    This is the reason I'd get lost in something like Final Fantasy 14 online, as it will be an epic storyline/campaign but multiplayer also :)

    April 1, 2010 at 6:38 pm

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