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	<title>Mature Gaming &#187; montreal</title>
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		<title>Deus Ex Human Revolution to be made available on steam</title>
		<link>http://mature-gaming.com/news/deus-ex-human-revolution-to-be-made-available-on-steam/</link>
		<comments>http://mature-gaming.com/news/deus-ex-human-revolution-to-be-made-available-on-steam/#comments</comments>
		<pubDate>Fri, 06 May 2011 16:28:04 +0000</pubDate>
		<dc:creator>gazzara</dc:creator>
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		<guid isPermaLink="false">http://mature-gaming.com/?p=10193</guid>
		<description><![CDATA[Deus Ex Himan Revolution to be made available on STEAM with Steamworks features supported.


Related posts:<ol><li><a href='http://mature-gaming.com/news/deus-ex-human-revolution-pre-order-packs-revealed/' rel='bookmark' title='Deus Ex: Human Revolution pre order packs revealed'>Deus Ex: Human Revolution pre order packs revealed</a></li>
<li><a href='http://mature-gaming.com/news/deus-ex-human-revolution-gets-eu-release-date/' rel='bookmark' title='Deus Ex: Human Revolution gets EU release date'>Deus Ex: Human Revolution gets EU release date</a></li>
<li><a href='http://mature-gaming.com/news/new-deus-ex-human-revolution-trailer-released/' rel='bookmark' title='New Deus Ex Human Revolution trailer released'>New Deus Ex Human Revolution trailer released</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Deus Ex: Human Revolution is making a triumphant return to its franchise PC roots, with digital availability on Steam as well as in boxed copy form at retailers worldwide at launch in August 2011.<span id="more-10193"></span> Eidos-Montreal has chosen this agreement with Steam because of its esteemed capability for an enhanced experience for the PC gamer, with boosted functionality and easy accessibility.  Deus Ex: Human Revolution will support a host of Steamworks features such as auto-updating, Steam Achievements and Steam Cloud support.</p>
<p>Available in the standard version and the robust Augmented Edition on Steam, gamers will be able to enjoy the Deus Ex experience of their choice. The Augmented Edition boasts a digital 40-page art book, a “making of” special, trailers, animated storyboard of the CGI trailer, motion graphic novel, soundtrack, and a free download of the Deus Ex Game of the Year Edition.</p>
<p>Telling the story of Adam Jensen, a man cybernetically augmented against his choice who finds himself in the middle of a global conspiracy to which he holds the key, Deus Ex: Human Revolution is set in a near-future world where humanity is at a turning point. By offering players the chance to play the game in multiple and vastly different ways, Deus Ex: Human Revolution challenges the foundations of gaming and provides an immersive experience where every choice has a lasting consequence.</p>
<p>Deus Ex: Human Revolution is available now for pre-order on Steam at special limited-time pricing of £29.99 (standard version) and £39.99 (Augmented Edition), for release on August 26 in Europe.</p>


<p>Related posts:<ol><li><a href='http://mature-gaming.com/news/deus-ex-human-revolution-pre-order-packs-revealed/' rel='bookmark' title='Deus Ex: Human Revolution pre order packs revealed'>Deus Ex: Human Revolution pre order packs revealed</a></li>
<li><a href='http://mature-gaming.com/news/deus-ex-human-revolution-gets-eu-release-date/' rel='bookmark' title='Deus Ex: Human Revolution gets EU release date'>Deus Ex: Human Revolution gets EU release date</a></li>
<li><a href='http://mature-gaming.com/news/new-deus-ex-human-revolution-trailer-released/' rel='bookmark' title='New Deus Ex Human Revolution trailer released'>New Deus Ex Human Revolution trailer released</a></li>
</ol></p>]]></content:encoded>
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		<title>Deus Ex: Human Revolution pre order packs revealed</title>
		<link>http://mature-gaming.com/news/deus-ex-human-revolution-pre-order-packs-revealed/</link>
		<comments>http://mature-gaming.com/news/deus-ex-human-revolution-pre-order-packs-revealed/#comments</comments>
		<pubDate>Wed, 01 Dec 2010 19:34:14 +0000</pubDate>
		<dc:creator>gazzara</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[revolution]]></category>

		<guid isPermaLink="false">http://mature-gaming.com/?p=8253</guid>
		<description><![CDATA[Eidos-Montreal is pleased to announce details for the European pre-order packs for Deus Ex: Human Revolution. Consumers can preorder the standard edition game to receive the explosive Mission Pack or alternatively go for the highly collectable and strictly limited Augmented Edition. The Explosive Mission Pack features an entirely new mission with a special cameo appearance [...]


Related posts:<ol><li><a href='http://mature-gaming.com/news/new-deus-ex-human-revolution-gameplay-trailer/' rel='bookmark' title='New Deus Ex Human Revolution gameplay trailer'>New Deus Ex Human Revolution gameplay trailer</a></li>
<li><a href='http://mature-gaming.com/topstory/interview-eidos-montreal-talks-deus-ex-human-revolution/' rel='bookmark' title='Interview: Eidos Montreal talks Deus Ex Human Revolution'>Interview: Eidos Montreal talks Deus Ex Human Revolution</a></li>
<li><a href='http://mature-gaming.com/news/eidos-show-off-just-cause-2-pre-order-dlc/' rel='bookmark' title='Eidos show off Just Cause 2 pre-order DLC'>Eidos show off Just Cause 2 pre-order DLC</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="fullwidthimage" src="http://mature-gaming.com/wp-content/uploads/news/deus-ex-human-revolution.jpg" alt="" /><br />
Eidos-Montreal is pleased to announce details for the European pre-order packs  for Deus Ex:  Human Revolution.<span id="more-8253"></span></p>
<p>Consumers  can preorder the standard edition game to receive the explosive Mission Pack or  alternatively go for the highly collectable and strictly limited Augmented  Edition.</p>
<p>The  Explosive Mission Pack features an entirely new mission with a special cameo  appearance from one of the original Deus Ex characters, plus the Automatic  Unlocking Device, the M-28 Utility Remote-Detonated Explosive Device (UR-DED)  and the Linebacker G-87 multiple shot grenade launcher.</p>
<p>The  Augmented Edition boasts features the same exclusive mission as the Explosive  Mission Pack, 10,000 extra credits to buy or upgrade weapons, plus a Huntsman  Silverback Double-Barrel Shotgun, the SERSR Longsword Whisperhead silenced  sniper rifle, the Linebacker G-87 multiple shot grenade launcher, an Automatic  Unlocking Device and the M-28 Utility Remote-Detonated Explosive Device  (UR-DED). If that’s not enough, the Augmented Edition also contains an exclusive  bonus DVD featuring a 44 minute making of special, game soundtrack, motion-comic  (adapted from DC’s official series) plus the E3 trailer and animated storyboard  plus the edition will also contain a 40 page art book.</p>
<p>Deus Ex: Human Revolution is  the return to one of the most critically-acclaimed video game franchises of all  time, telling the story of Adam Jensen, a man cybernetically augmented against  his choice who finds himself in the middle of a global conspiracy to which he  holds the key. By offering players the chance to play the game in multiple and  vastly different ways, Deus Ex: Human Revolution challenges the  foundations of gaming and provides an immersive experience where every choice  has a lasting consequence.</p>
<p>Deus Ex: Human Revolution is developed for the PS3, Xbox 360 and Windows PC.</p>


<p>Related posts:<ol><li><a href='http://mature-gaming.com/news/new-deus-ex-human-revolution-gameplay-trailer/' rel='bookmark' title='New Deus Ex Human Revolution gameplay trailer'>New Deus Ex Human Revolution gameplay trailer</a></li>
<li><a href='http://mature-gaming.com/topstory/interview-eidos-montreal-talks-deus-ex-human-revolution/' rel='bookmark' title='Interview: Eidos Montreal talks Deus Ex Human Revolution'>Interview: Eidos Montreal talks Deus Ex Human Revolution</a></li>
<li><a href='http://mature-gaming.com/news/eidos-show-off-just-cause-2-pre-order-dlc/' rel='bookmark' title='Eidos show off Just Cause 2 pre-order DLC'>Eidos show off Just Cause 2 pre-order DLC</a></li>
</ol></p>]]></content:encoded>
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		<title>Assassin&#8217;s Creed Brotherhood (360, PS3) &#8211; Reviewed</title>
		<link>http://mature-gaming.com/uncategorized/assassins-creed-brotherhood-360-ps3-reviewed/</link>
		<comments>http://mature-gaming.com/uncategorized/assassins-creed-brotherhood-360-ps3-reviewed/#comments</comments>
		<pubDate>Fri, 26 Nov 2010 15:54:33 +0000</pubDate>
		<dc:creator>gazzara</dc:creator>
				<category><![CDATA[PS3]]></category>
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		<guid isPermaLink="false">http://mature-gaming.com/?p=8140</guid>
		<description><![CDATA[Well, I have to admit that I have arrived to the Assassin&#8217;s Creed party late.  It is not that I have felt that Assassin&#8217;s Creed was not a franchise for me, more about having the time to play. There is a method to the madness in writing this first sentence and that is to say [...]


Related posts:<ol><li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-gameplay-trailer/' rel='bookmark' title='Assassin&#8217;s Creed Brotherhood gameplay trailer'>Assassin&#8217;s Creed Brotherhood gameplay trailer</a></li>
<li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-beta-trailer/' rel='bookmark' title='Assassin&#8217;s Creed Brotherhood beta trailer'>Assassin&#8217;s Creed Brotherhood beta trailer</a></li>
<li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-e3-trailer/' rel='bookmark' title='Assassin&#8217;s Creed Brotherhood E3 trailer'>Assassin&#8217;s Creed Brotherhood E3 trailer</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="fullwidthimage" src="http://mature-gaming.com/wp-content/uploads/news/assassins-creed-brotherhood-2.jpg" alt="" /><img class="reviewscore" src="images/stories/review_stars/01_five-stars.gif" border="0" alt="" /><br />
Well, I have to admit that I have arrived to the Assassin&#8217;s Creed party late.  It is not that I have felt that Assassin&#8217;s Creed was not a franchise for me, more about having the time to play.<span id="more-8140"></span></p>
<p>There is a method to the madness in writing this first sentence and that is to say that Assassin&#8217;s Creed Brotherhood is actually the first title in the franchise I have managed to spend a lot of time on.  So if you have felt you may have been left behind and wouldn&#8217;t consider buying this title because you haven&#8217;t played the other two then this review is to convince you that you need to go out to a store near you and buy it immediately!</p>
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<p>Assassin&#8217;s Creed Brotherhood follows on directly from the ending of Assassin&#8217;s Creed 2 with all the twists and turns laid bare.  For Assassin&#8217;s Creed II pros, the narrative will seem familiar immediately but for newcomers, you may want to brush up on the plot lines first to get a handle on what is going on.  Desmond is back again as a modern day pawn in the battle between Assassin&#8217;s vs Templars and using the Animus system, teleports himself into the mind of relative, Ezio Auditore, to relive his story in helping to find the stolen Apple Of Eden and redress the balance of Rome after the Borgia and Templars have imposed their influence.</p>
<p>The release of Assassin&#8217;s Creed Brotherhood has had people wondering if this would be a scaled down version of the Assassin&#8217;s Creed experience but with the whole of Rome to explore, a solid storyline to back it up and a multiplayer experience that is addictive and fresh you will be safe in the knowledge that your money would be well spent here.</p>
<p>The size and grandeur of the world in which you explore is absolutely breathtaking and Ubisoft Montreal can be very proud of what they have achieved.  Whether it be moving over the rooftops for a stealthy assassination, exploring underground areas or simply mingling within the living and breathing city from ground level, Assassin&#8217;s Creed not only offers countless exploration options but also challenges you to dive into the wealth of side missions that are included.</p>
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<p>For a first timer, Assassin&#8217;s Creed Brotherhood is relatively easy to get into and play.  When I first took a peek at the instruction manual and saw the amount of commands I was left with my jaw dropping on the floor but when you start to play the game you soon realise how fluid the system is.  In a game that has a heavy dose of stealth, vertical as well as horizontal movement and combat involved then you need the system to come alive and react well.  And very well it reacts too.  Movement feels natural from the controller as you find the best route up a building or flow with ease through a crowd.  Combat is as simple as locking on to your target and striking with deadly effect.  Counter strikes are intuitive and dependent on timing with options to block, grab, evade, kick as easy as pressing a button or two.</p>
<p>Although the main storyline features heavily (obviously) in the game, there are a serious amount of side missions that can be selected.  I have heard from people before that they felt that there wasn&#8217;t enough to do in the other titles but Ubisoft Montreal seems to have listened as my exploratory tours were, for the most part, sidetracked in constantly finding myself something new to do.  From Assassination contracts to taking out Borgia captains, the towers that they protect and the areas that they are occupying it is very hard to concentrate on completion of the story when there is so much more to do and trust me, that is a very good thing indeed!</p>
<p>You have heard me talk about Borgia towers and this is something a little extra that has been put into the game to add depth and to also utilise your strategic skills.  These towers are part of the Borgia occupation and control areas of Rome.  Each tower also has a skill level assigned to it which represents the difficulty in taking the Captain and tower down and thus liberating that area of the Borgia threat.  Kill the captain, burn the tower and liberate to open up a world of renovation and trading that will help bump your cash up as well as gain the respect of the people.  Be careful though, while these towers are there and an area is occupied you are restricted from entering it.  Get seen and a whole world of trouble will be coming your way.</p>
<p>Of course, this version comes with the added title, Brotherhood.  No longer are you the lone assassin out to shape the future but now you have a groups of assassins and vagabonds that you can recruit throughout the game.  You can call on these people for certain tasks if you so require, to help out and even train them whilst doing so to make them stronger. Although you should be able to complete most of the tasks alone it would be wise to utilise them for the harder Borgia tower tasks and can also become invaluable as an added strategic element in your planning of certain missions, especially when trying to gain 100% synchronisation by completing a task in a certain way.</p>
<p>So much sheen and polish has been put into Assassin&#8217;s Creed Brotherhood that you would think that the multiplayer element that has been added to this outing would result in a poor showing.  Many a time have I seen a title that has always concentrated on its narrative and compelling campaign be shot down in flames with a developer feeling that including a multiplayer component is a must have.  Normally, one of the two suffers but this is not so with Assassin&#8217;s Creed Brotherhood.</p>
<p>The multiplayer affair offers an insight into how, with good design and planning on the developers part, you can achieve a perfect partnership and synergy with both components.</p>
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<p>Although in its infancy and limited in gametypes you are plunged into one of the many maps and are forced to assassinate a target designated to you.  Simple you may think but you are also being targeted by someone too.  Strategy and planning  are a must here as you decide whether to mingle with crowds to keep your chosen character, at least, a little safe or go all out for the kill and blow your cover.  Bonus points are awarded for more stylish kills and the winner is the player with the most points over a certain period of time.  Get the wrong person and you will be given a new target but you are also vulnerable to a counter attack too.</p>
<p>There are also variations of the mode which involve team based assassinations too which add to proceedings as well as a ranking system that will unlock &#8220;perks&#8221; and profile slots to customise your character with a couple of skills and weaponry.  It all works perfectly and is so addictive you will wonder where your time has gone.  Trust me, there is nothing more satisfying than sitting next to a character that is the same as you for your foe to get the wrong kill, see him start to run and you get up and bitch slap him for his arrogance in thinking he can take you down.  It never gets boring!</p>
<p>Overall, Assassin&#8217;s Creed Brotherhood is a perfect buy for the AC fan or the newcomer.  A subtle, stealthy mix of compelling gameplay, generous side missions, stunning environments in both level and art design as well as a healthy dose of addictive multiplayer makes Assassin&#8217;s Creed stand out as one of the must have games of the year.  I am compiling my Editor&#8217;s Choice awards now the big hitters have hit the shelves and Assassin&#8217;s Creed Brotherhood is steadily becoming a front runner.</p>


<p>Related posts:<ol><li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-gameplay-trailer/' rel='bookmark' title='Assassin&#8217;s Creed Brotherhood gameplay trailer'>Assassin&#8217;s Creed Brotherhood gameplay trailer</a></li>
<li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-beta-trailer/' rel='bookmark' title='Assassin&#8217;s Creed Brotherhood beta trailer'>Assassin&#8217;s Creed Brotherhood beta trailer</a></li>
<li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-e3-trailer/' rel='bookmark' title='Assassin&#8217;s Creed Brotherhood E3 trailer'>Assassin&#8217;s Creed Brotherhood E3 trailer</a></li>
</ol></p>]]></content:encoded>
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		<title>New Deus Ex Human Revolution gameplay trailer</title>
		<link>http://mature-gaming.com/news/new-deus-ex-human-revolution-gameplay-trailer/</link>
		<comments>http://mature-gaming.com/news/new-deus-ex-human-revolution-gameplay-trailer/#comments</comments>
		<pubDate>Thu, 18 Nov 2010 17:58:46 +0000</pubDate>
		<dc:creator>gazzara</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[deus]]></category>
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		<guid isPermaLink="false">http://mature-gaming.com/?p=8009</guid>
		<description><![CDATA[Eidos Montreal have today released a new gameplay trailer for your enjoyment. We have also been able to secure an interview with the developers themselves.  Check it out here Related posts:Interview: Eidos Montreal talks Deus Ex Human Revolution Assassin&#8217;s Creed: Brotherhood &#8211; Exotic gameplay trailer Assassin&#8217;s Creed Brotherhood gameplay trailer


Related posts:<ol><li><a href='http://mature-gaming.com/topstory/interview-eidos-montreal-talks-deus-ex-human-revolution/' rel='bookmark' title='Interview: Eidos Montreal talks Deus Ex Human Revolution'>Interview: Eidos Montreal talks Deus Ex Human Revolution</a></li>
<li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-exotic-gameplay-trailer/' rel='bookmark' title='Assassin&#8217;s Creed: Brotherhood &#8211; Exotic gameplay trailer'>Assassin&#8217;s Creed: Brotherhood &#8211; Exotic gameplay trailer</a></li>
<li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-gameplay-trailer/' rel='bookmark' title='Assassin&#8217;s Creed Brotherhood gameplay trailer'>Assassin&#8217;s Creed Brotherhood gameplay trailer</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="fullwidthimage" src="http://mature-gaming.com/wp-content/uploads/news/deus-ex-human-revolution.jpg" alt="" /><br />
Eidos Montreal have today released a new gameplay trailer for your enjoyment.<span id="more-8009"></span></p>
<p>We have also been able to secure an interview with the developers themselves.  <a href=" http://mature-gaming.com/interview-eidos-montreal-talks-deus-ex-human-revolution/">Check it out here</a></p>
<p><object width="570" height="452"><param name="movie" value="http://www.youtube.com/v/nU3RWf_oJpA&amp;ap=%2526fmt%3D18" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/nU3RWf_oJpA&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="570" height="452"></embed></object></p>


<p>Related posts:<ol><li><a href='http://mature-gaming.com/topstory/interview-eidos-montreal-talks-deus-ex-human-revolution/' rel='bookmark' title='Interview: Eidos Montreal talks Deus Ex Human Revolution'>Interview: Eidos Montreal talks Deus Ex Human Revolution</a></li>
<li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-exotic-gameplay-trailer/' rel='bookmark' title='Assassin&#8217;s Creed: Brotherhood &#8211; Exotic gameplay trailer'>Assassin&#8217;s Creed: Brotherhood &#8211; Exotic gameplay trailer</a></li>
<li><a href='http://mature-gaming.com/news/assassins-creed-brotherhood-gameplay-trailer/' rel='bookmark' title='Assassin&#8217;s Creed Brotherhood gameplay trailer'>Assassin&#8217;s Creed Brotherhood gameplay trailer</a></li>
</ol></p>]]></content:encoded>
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		<title>Interview: Eidos Montreal talks Deus Ex Human Revolution</title>
		<link>http://mature-gaming.com/topstory/interview-eidos-montreal-talks-deus-ex-human-revolution/</link>
		<comments>http://mature-gaming.com/topstory/interview-eidos-montreal-talks-deus-ex-human-revolution/#comments</comments>
		<pubDate>Thu, 18 Nov 2010 16:46:47 +0000</pubDate>
		<dc:creator>gazzara</dc:creator>
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		<guid isPermaLink="false">http://mature-gaming.com/?p=8011</guid>
		<description><![CDATA[Eidos Montreal are developing the new action shooter, Deus Ex Human Revolution, this we know.  Mature-gaming delves a little deeper and asks the questions you may have wanted answering. Is every option (choice you have to make in order to progress) obvious/presented clearly before you? No. Absolutely not. Some choices will be presented in ways [...]


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			<content:encoded><![CDATA[<p><img class="fullwidthimage" src="http://mature-gaming.com/wp-content/uploads/news/deus-ex-human-revolution-2.jpg" alt="" /><br />
Eidos Montreal are developing the new action shooter, Deus Ex Human Revolution, this we know.  Mature-gaming delves a little deeper and asks the questions you may have wanted answering.<span id="more-8011"></span></p>
<h2><strong>Is  every option (choice you have to make in order to progress) obvious/presented  clearly before you?</strong></h2>
<p>No. Absolutely not. Some choices will be presented in ways that the  outcome will be more obvious but, a lot of choices will be more or less hidden  in the challenges you face and in the narrative. Depending on how you react,  later outcomes will vary. We didn&#8217;t want to make a game where all the choices  are telegraphed because it makes the choice more often than not based on how you  want to boost your character as opposed as being immersed in the fantasy of the  game. It&#8217;s definitely more subtle than a lot of games.</p>
<h2>Will we encounter books, news terminals, newspapers,  ATMs; and will some even be influenced by your own  actions?</h2>
<p>You will encounter a lot of things to read like newspapers, eBooks,  etc. Unfortunately, we had to cut the ATMs because we were running out of time.</p>
<h2>How many items will Adam be able to carry, and does  this exclude weapons?</h2>
<p>Depends on the size of your inventory. If you invest in it, you&#8217;ll  carry a lot and if you don&#8217;t, you&#8217;ll have to make difficult choices on what to  keep with you or not. It includes everything but &#8220;story  items&#8221;.</p>
<h2>Regarding the Icarus Landing system: Is there any  scientific research or advancement made that support the concept behind this  aug? How can it be done?</h2>
<p>The Icarus Landing System is a discreet augmentation surgically  implanted in the user&#8217;s lower back, slightly above the coccyx at the base of the  vertebral column. The device has an accelerative descent sensor built in; in  freefall, the unit will automatically activate the patented High-Fall Safeguard  System, an EMF decelerator generating a fixed-focus electromagnetic lensing  field, projected downward along the plane of the drop. This field pushes against  the Earth&#8217;s magnetosphere and slows the user&#8217;s descent to a manageable velocity,  allowing him to fall from almost any height (within reason) to a relatively soft  landing.</p>
<h2>Will augmentations be permanent once installed, or can  players mix-and-match augs or remove them?</h2>
<p>There are indeed permanent.</p>
<h2>How do augmentations like the claymore work when Adam  wears his coat?</h2>
<p>There are holes in his coat that allows for the claymore to work  perfectly fine.</p>
<h2>How are the augmentations divided amongst the four  pillars that have been mentioned?</h2>
<p>There divided in different categories like Cranium, arms, legs,  torso, etc.</p>
<h2>What are the augmentations that Adam starts out  with?</h2>
<p>Single Takedown, IFF, Retinal Prosthesis, basic hacking ability and  the Infolink essentially.</p>
<h2>How does health regeneration work? What will trigger  it, how fast is it going to be, will it use energy?</h2>
<p>When you take damage your health goes down. If you have being hit for  &#8220;x&#8221; seconds, than it starts to regenerate somewhat slowly. It&#8217;s not as quick as  games like Halo or CoD. You really need to stay out of the firing zone otherwise  you won&#8217;t last long. When in trouble, you can use consumables (if you have any)  to replenish it faster or to boost your health when it&#8217;s already full.</p>
<h2>Will there be weapon stores for purchasing ammunition  and tools?</h2>
<p>Yes, there are some hidden merchants offering different kind of  weapons and items. You need to find them though.</p>
<h2>If players choose to play in a certain manner, they&#8217;re  presumably going to be doing a lot of hacking throughout this game. Considering  it sounds like the hacking minigame is quite complex (and presumably at least  reasonably time consuming) what have you done to  ensure that it doesn&#8217;t get incredibly tedious over time (Bioshock&#8217;s hacking  minigame as a poor example)?</h2>
<p>Every hacking session is different. Based on your level of hacking  augmentations, the chances that the Sub-Routine will detect you will vary. And  each time, you need to adapt to what happens. Also, there are some rewards  (credits, virus programs, etc.) that can be accessed but always while managing  the Sub-Routine system trying to catch you. So, it becomes a game of adaptation  and  how much risks are you willing to take to get additional  rewards.</p>
<h2>Will I be able to pick all pieces of junk and different  stuff just like in DX1 and use them to distract enemies or do something else  with it?</h2>
<p>You&#8217;ll be able to use different types of boxes to distract NPCs  indeed. If you&#8217;re referring to things like a pencil or a glass the answer is no.  We have a very detailed and rich world to discover so we had to make some  tradeoffs in terms of the scope of interactive objects in order to keep a smooth  framerate.</p>
<h2>Why were BE cells, lockpicks and multitools  removed?</h2>
<p>We wanted to make hacking more important and deeper. And since we had  so many features to develop for this game, we had to focus and lose some things  like lockpicks and multitools.</p>
<h2>Will the earlier Deus Ex music theme  return?</h2>
<p>Maybe&#8230;</p>
<h2>Are we able to HOLSTER OUR WEAPON in Deus Ex Human  Revolution?</h2>
<p>Of course we are. Deus Ex is not a typical shooter when it&#8217;s all  about gunning down enemies. Your journey brings you in civilized places where  guns are not well appreciated. So, holstering it will make people more willing  to speak to you. Who would chat with someone pointing a gun on our  head?</p>


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		<title>Army Of Two: The 40th Day &#8211; Reviewed (PS3, 360)</title>
		<link>http://mature-gaming.com/topstory/army-of-two-the-40th-day-reviewed-ps3-360/</link>
		<comments>http://mature-gaming.com/topstory/army-of-two-the-40th-day-reviewed-ps3-360/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 10:06:24 +0000</pubDate>
		<dc:creator>gazzara</dc:creator>
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		<guid isPermaLink="false">http://mature-gaming.com/?p=4664</guid>
		<description><![CDATA[With the amount of multiplayer options now in every game, token co-operative modes can be somewhat missed.Games are very few that base themselves solely around a co-operative experience but in March 2008, EA took a risk with a new IP called Army Of Two.  The title was to an extent hit but had quite a [...]


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<li><a href='http://mature-gaming.com/topstory/left-4-dead-2-reviewed-360/' rel='bookmark' title='Left 4 Dead 2: Reviewed (360)'>Left 4 Dead 2: Reviewed (360)</a></li>
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			<content:encoded><![CDATA[<p><img class="fullwidthimage" src="http://mature-gaming.com/wp-content/uploads/news/army-of-two-40th.jpg" alt="" /><img class="reviewscore" src="images/stories/review_stars/03_four-stars.gif" alt="" /><br />
With the amount of multiplayer options now in every game, token co-operative modes can be somewhat missed.<span id="more-4664"></span>Games are very few that base themselves solely around a co-operative experience but in March 2008, EA took a risk with a new IP called Army Of Two.  The title was to an extent hit but had quite a bit wrong with it.  The partner A.I. was flaky, enemy A.I. was worse, characters that were not endearing and became annoying and the control system was flawed.  That being said, Army Of Two was a good game with bags of potential and definitely sold enough to warrant EA Montreal having another stab at it with Army Of Two: The 40th Day.</p>
<p>Army Of Two: The 40th Day sees our protagonists, Salem and Rios dumped into Shanghai on a mission to find out that it is about to rain shit on their parade.  What transpires are more action sequences than the Karma Sutra in a gun porn frenzy of a ride into Shanghai&#8217;s key locations.  This is the first difference to the game.  Army Of Two sets its stall out in parts of Shanghai with well designed, yet linear levels with enough cover to blast your way out of situations and use strategy&#8217;s to progress.</p>
<p>The game itself is a vast improvement on its predecessor in terms of working together as a team single player experience.  Army Of Two&#8217;s A.I. partner felt wrong and made the wrong choices at the most inopportune moments and this has been addressed by EA to not force you to find a friend or an online partner to play the game with.  The decision making has been remarkably improved and allows for a good single player experience without the frustration from its previous offering.  That being said, it is always a lot more fun to find a human partner to run through the game with as Army Of Two: The 40th Day demands team work to be able to enjoy the experience effectively but at least you&#8217;re safe in the knowledge that if you are on your own you will not be disappointed.</p>
<p>The enemy A.I. has also had a bit of an overhaul with more tactical responses from the enemy.  They will, if given the chance, try to flank you and take up positions that will put you under a little pressure which is a very good thing.  The use of the Aggro meter is actually an element that works now as you or your partner draws fire whilst the other finds a position to take the enemy out.  It is not perfect though as I have found on a couple of occasions that the enemy have remained stuck to their spot and do not fire at you even though you are looking straight ahead at them.  This has only happened a couple of times an has not really affected the gameplay too much, just made it a tad easier to progress through a certain area.</p>
<p>The combat in Army Of Two: The 40th Day is pretty solid too with enough going on to keep you on your toes and enough breathing space to be able to make decisions for you and your partner on how to take out enemies in an area of gameplay.  The control system is a lot more fluid but there are very minor problems with the hit boxes to the enemy.  Cross hairs have been on someone, only for the bullet to not make contact, this can be a little frustrating but again, only happens on occasion so it is not a big worry.  It seems to happen when you are trying to squeeze a bullet through a tight spot so watch out for that.  The cover system which the game builds itself around still needs looking at but is a vast improvement on the original.  It is a lot easier to take cover now but the way it is handled is a little wooly and can leave you with your arse sticking out, sucking up bullets if not performed correctly.  I hink everyone will agree that the Gears Of War cover system is the pinnacle of this style of gameplay and although EA Montreal have gone to great lengths to better this system it is still not perfect.</p>
<p>Graphically,  Army Of Two: The 40th Day looks beautiful with some amazing lighting effects and rendering.  There is the odd clipping moment but nothing that will put you off too much and is by far the biggest advancement on Army Of Two, along wih improved A.I. that I have seen in the game.</p>
<p>Overall, Army Of Two: The 40th Day is a well presented, vastly improved third person cover shooter and will provide a challenging and fun experience on single player, split screen and multiplayer experience that forces you to work as a team to progress.  The advancements in most elements of the game and array of customisation with weaponry will provide you with a lot of fun.  Army Of Two: The 40th Day is by no means perfect but has addressed quite a few of the major issues in the first game but just stops short of becoming the behemoth that Army Of Two could be.</p>
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<li><a href='http://mature-gaming.com/topstory/left-4-dead-2-reviewed-360/' rel='bookmark' title='Left 4 Dead 2: Reviewed (360)'>Left 4 Dead 2: Reviewed (360)</a></li>
<li><a href='http://mature-gaming.com/reviews/fifa-manager-10-reviewed-pc/' rel='bookmark' title='Fifa Manager 10: Reviewed (PC)'>Fifa Manager 10: Reviewed (PC)</a></li>
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		<title>Army Of Two duo cause carnage in London</title>
		<link>http://mature-gaming.com/news/army-of-two-duo-cause-carnage-in-london/</link>
		<comments>http://mature-gaming.com/news/army-of-two-duo-cause-carnage-in-london/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 11:35:16 +0000</pubDate>
		<dc:creator>gazzara</dc:creator>
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		<guid isPermaLink="false">http://mature-gaming.com/?p=4601</guid>
		<description><![CDATA[Salem and Rios, stars of action/shooter Army of Two: The 40th Day, have caused chaos in London during a promotional stop-off to promote the game’s upcoming release.The pair’s antics, captured in a new trailer released today, show Salem and Rios speaking with BBC 1Xtra’s Rampage Crew &#8211; Mike Anthony and Treble T &#8211; getting Kara [...]


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			<content:encoded><![CDATA[<p><img class="fullwidthimage" src="http://mature-gaming.com/wp-content/uploads/news/army-two-40th.jpg" alt="" /><br />
Salem and Rios, stars of action/shooter Army of Two: The 40th Day, have caused chaos in London during a promotional stop-off to promote the game’s upcoming release.<span id="more-4601"></span>The pair’s antics, captured in a new trailer released today, show Salem and Rios speaking with BBC 1Xtra’s Rampage Crew &#8211; Mike Anthony and Treble T &#8211; getting Kara Tointon to do their make-up, signing copies of the game for fans (including The Inbetweeners star and robot dance maestro Blake Harrison), rocking out with music act Pint Shot Riot, and generally creating havoc all over the city.</p>
<p>The trailer utilises the same incredible CGI technology last seen when Salem and Rios headed to EA’s Montreal studios.</p>
<p>Army of Two: The 40th Day is out on January 15th 2010 on Xbox 360, PS 3 and PSP.</p>
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